- 2
Palsy
Death spell, Any • Castable with cantrip results
Target any opposing army. Subtract 1 result from the target’s non-maneuver rolls until the beginning of your next turn.
- 2
Stone Skin
Earth spell, Any • Castable from reserves • Castable with cantrip results
Target any army. Add 1 save result to the target’s rolls until the beginning of your next turn.
- 3
Decay
Death spell, Goblins
Target any opposing army. Subtract 2 melee results from the target’s rolls until the beginning of your next turn.
- 3
Resurrect Dead
Elemental spell, Any • Castable from reserves
Target 1 health-worth of units in your DUA that contains the element of magic used to cast this spell. Return the targets to the casting army. Magic of any one element (or Ivory) may be used to resurrect Amazons. Multiple casting of this spell targeting a single unit must all use the same element of magic.
- 3
Summon Dragonkin
Elemental spell, Any
Target 1 health-worth of Dragonkin units in your Summoning Pool that match the element of magic used to cast this spell. The targets join the casting army.
- 4
Finger of Death
Death spell, Any
Target any opposing unit. Inflict 1 point of damage on the target with no save possible.
- 4
Path
Earth spell, Any • Castable from reserves
Target 1 of your units at a terrain. Move the target to any other terrain where you have an army.
- 5
Scent of Fear
Earth spell, Goblins
Target up to 3 health-worth of opposing units at any terrain. The target units are moved to their Reserve Area.
- 6
Soiled Ground
Death spell, Any
Target any terrain. Until the beginning of your next turn, any unit killed at that terrain that goes into the DUA must make a save roll. Those that do not generate a save result are buried.
- 6
Transmute Rock to Mud
Earth spell, Any
Target any opposing army. Subtract 6 maneuver results from the target’s rolls until the beginning of your next turn.
- 7
Summon Dragon
Elemental spell, Any
Target any terrain. Summon 1 dragon that contains the element used to cast this spell from any Summoning Pool or terrain to the target terrain. Magic of any one element may be used to summon an Ivory or Ivory Hybrid Dragon from any Summoning Pool to the target terrain.
- 14
Summon White Dragon
Elemental spell, Any
Target any terrain. Summon 1 White Dragon from any Summoning Pool or terrain to the target terrain. Any combination of magic elements may be used to cast this spell.