When an army containing Goblins takes a melee action, the opposing player must select a number of their units after they have resolved their save roll. The selected units cannot perform a counter-attack during this melee action. The number of units that must be selected in this way is equal to the number of Goblin units in the Goblin player’s DUA, up to a maximum of 3 per 24 points of total force size, or part thereof.
Foul Stench
Goblin ability
Swamp Mastery
Goblin ability
When at a terrain that contains Earth (yellow), Goblins may count melee results as if they were maneuver results.