- 2HailstormAir spell, Any • Castable with cantrip results Target any opposing army. Inflict 1 point of damage on the target. 
- 2PalsyDeath spell, Any • Castable with cantrip results Target any opposing army. Subtract 1 result from the target’s non-maneuver rolls until the beginning of your next turn. 
- 3Magic DrainDeath spell, Frostwings Target any terrain. Subtract 2 magic results from all army rolls at that terrain until the beginning of your next turn. 
- 3Resurrect DeadElemental spell, Any • Castable from reserves Target 1 health-worth of units in your DUA that contains the element of magic used to cast this spell. Return the targets to the casting army. Magic of any one element (or Ivory) may be used to resurrect Amazons. Multiple casting of this spell targeting a single unit must all use the same element of magic. 
- 3Summon DragonkinElemental spell, Any Target 1 health-worth of Dragonkin units in your Summoning Pool that match the element of magic used to cast this spell. The targets join the casting army. 
- 4Finger of DeathDeath spell, Any Target any opposing unit. Inflict 1 point of damage on the target with no save possible. 
- 4Wind WalkAir spell, Any • Castable from reserves Target any army. Add 4 maneuver results to the target’s rolls until the beginning of your next turn. 
- 5Fields of IceAir spell, Frostwings Target any terrain. Subtract 4 maneuver results from all army rolls at that terrain until the beginning of your next turn. Ties in maneuver rolls at that terrain are won by the counter-maneuvering army while the terrain is under the effect of Fields of Ice. 
- 6Lightning StrikeAir spell, Any Target any opposing unit. The target makes a save roll. If it does not generate a save result, it is killed. A unit may not be targeted by more than one Lightning Strike per magic action. 
- 6Soiled GroundDeath spell, Any Target any terrain. Until the beginning of your next turn, any unit killed at that terrain that goes into the DUA must make a save roll. Those that do not generate a save result are buried. 
- 7Summon DragonElemental spell, Any Target any terrain. Summon 1 dragon that contains the element used to cast this spell from any Summoning Pool or terrain to the target terrain. Magic of any one element may be used to summon an Ivory or Ivory Hybrid Dragon from any Summoning Pool to the target terrain. 
- 14Summon White DragonElemental spell, Any Target any terrain. Summon 1 White Dragon from any Summoning Pool or terrain to the target terrain. Any combination of magic elements may be used to cast this spell.