- During a missile attack, target X health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. Roll this unit again and apply the new result as well.
- During a dragon attack, Bullseye generates X missile results.
Bullseye
Applies in: Missile, Dragon attack
Cantrip
Applies in: Non-maneuver rolls
- During a magic action or Magic Negation roll, Cantrip generates X magic results.
- During other non-maneuver rolls, Cantrip generates X magic results that only allow you to cast spells marked as “Cantrip” from the spell list.
Double Strike
Applies in: Melee, Dragon attack
- During a melee attack, target four health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. Roll this unit again and apply the new result as well.
- During a dragon attack, Double Strike generates four melee results.
Fly
Applies in: Any roll
- During any roll, Fly generates X maneuver or X save results.
Frost Breath
Applies in: Melee, Missile
- During a melee or missile attack, target an opposing army at the same terrain. Until the beginning of your next turn, the target army halves all results they roll.
Howl
Applies in: Melee, Missile
- During a melee or missile attack, the defending army subtracts X save results.
Rend
Applies in: Melee, Maneuver, Dragon attack
- During a melee or dragon attack, Rend generates X melee results. Roll this unit again and apply the new result as well.
- During a maneuver roll, Rend generates X maneuver results.
Smite
Applies in: Melee, Dragon attack
- During a melee attack, Smite inflicts X points of damage to the defending army with no save possible.
- During a dragon attack, Smite generates X melee results.
Surprise
Applies in: Melee
- During a melee attack, the defending army cannot counter-attack. The defending army may still make a save roll as normal. Surprise has no effect during a counter-attack.
Swallow
Applies in: Melee
- During a melee attack, target one unit in the defending army. Roll the target. If it does not roll its ID icon, it is killed and buried.
Volley
Applies in: Missile, Save, Dragon attack
- During a save roll against a missile attack, Volley generates X save results and inflicts X damage upon the attacking army, which may not roll for saves. Only save results generated by spells that would add to a save roll may reduce this damage.
- During any other save roll, Volley generates X save results.
- During a missile attack, Volley generates X missile results.
- During a dragon attack, Volley generates X save and X missile results.