Frostwings

Species
  1. Bullseye

    Applies in: Missile, Dragon attack

    • During a missile attack, target X health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. Roll this unit again and apply the new result as well.
    • During a dragon attack, Bullseye generates X missile results.
  2. Cantrip

    Applies in: Non-maneuver rolls

    • During a magic action or Magic Negation roll, Cantrip generates X magic results.
    • During other non-maneuver rolls, Cantrip generates X magic results that only allow you to cast spells marked as “Cantrip” from the spell list.
  3. Double Strike

    Applies in: Melee, Dragon attack

    • During a melee attack, target four health-worth of units in the defending army. The targets make a save roll. Those that do not generate a save result are killed. Roll this unit again and apply the new result as well.
    • During a dragon attack, Double Strike generates four melee results.
  4. Fly

    Applies in: Any roll

    • During any roll, Fly generates X maneuver or X save results.
  5. Frost Breath

    Applies in: Melee, Missile

    • During a melee or missile attack, target an opposing army at the same terrain. Until the beginning of your next turn, the target army halves all results they roll.
  6. Howl

    Applies in: Melee, Missile

    • During a melee or missile attack, the defending army subtracts X save results.
  7. Rend

    Applies in: Melee, Maneuver, Dragon attack

    • During a melee or dragon attack, Rend generates X melee results. Roll this unit again and apply the new result as well.
    • During a maneuver roll, Rend generates X maneuver results.
  8. Smite

    Applies in: Melee, Dragon attack

    • During a melee attack, Smite inflicts X points of damage to the defending army with no save possible.
    • During a dragon attack, Smite generates X melee results.
  9. Surprise

    Applies in: Melee

    • During a melee attack, the defending army cannot counter-attack. The defending army may still make a save roll as normal. Surprise has no effect during a counter-attack.
  10. Swallow

    Applies in: Melee

    • During a melee attack, target one unit in the defending army. Roll the target. If it does not roll its ID icon, it is killed and buried.
  11. Volley

    Applies in: Missile, Save, Dragon attack

    • During a save roll against a missile attack, Volley generates X save results and inflicts X damage upon the attacking army, which may not roll for saves. Only save results generated by spells that would add to a save roll may reduce this damage.
    • During any other save roll, Volley generates X save results.
    • During a missile attack, Volley generates X missile results.
    • During a dragon attack, Volley generates X save and X missile results.