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The army’s melee results are halved until the beginning of its next turn. Results are rounded down.
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The army ignores all of its ID results until the beginning of its next turn.
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The army’s maneuver results are halved until the beginning of its next turn. Results are rounded down.
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The army’s missile results are halved until the beginning of its next turn. Results are rounded down.
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Roll the units killed by this dragon’s breath attack. Those that do not generate a save result are buried.
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No additional effect.
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An additional five health-worth of units in the army are killed. The army suffers the colored breath effects of both colors of the terrain.