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Target any opposing army. Inflict 1 point of damage on the target.
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Target any terrain. Subtract 3 melee results from all army results at that terrain until the beginning of your next turn.
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Target any army. The target army may double the melee and save results of any 1 unit until the beginning of your next turn. Select a unit to double their results after the army makes each roll.
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Target any army. Add 4 maneuver results to the target’s rolls until the beginning of your next turn.
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Target any terrain. Subtract 4 maneuver results from all army rolls at that terrain until the beginning of your next turn. Ties in maneuver rolls at that terrain are won by the counter-maneuvering army while the terrain is under the effect of Fields of Ice.
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Target up to 5 health-worth of units at any terrain. The targets make a save roll. Those that do not generate a save result are moved to their Reserve Area.
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Target any opposing unit. The target makes a save roll. If it does not generate a save result, it is killed. A unit may not be targeted by more than one Lightning Strike per magic action.